Our Mixality Heb@AR App wins two national VR/AR Awards

Our Mixality team, surrounding Prof. Dr. Thies Pfeiffer and Jonas Blattgerste, is proud to announce that our “Heb@AR” app has been recognized at the nextReality.Contest in Hamburg, where it won the “Interactive Education” Award. The app aims to support the training of academic midwives through the use of practical Augmented Reality (AR) trainings. It was […]

Read More

Project DiViFaG approaching the finishing line – final meeting and presentation of the results

On the 28th of October 2022, the final project meeting took place at the University of Applied Sciences Bielefeld. Members of the project presented what have been worked on for the last three years. The presentations ranged from didactical and medicine/ health-care background over results from testing and studying our work at different Universities and […]

Read More

Fourteen participants have completed “ViRDiPA” training

The final event of the “ViRDiPA” training took place on September 8th and 9th, 2022. The two major topics were: the presentation of the work results (self created learning tasks including 360° Video VR scenarios) and the development of ideas for the future use of virtual reality in educational institutions. After the presentation of each […]

Read More

Project CHARMING has arrived to its final stop!

The EU Marie SkĹ‚odowska-Curie Project CHARMING had its final meeting. Nine members joined physically at KU Leuven, Belgium and 16 members joined remotely. The Work Package (WP) leaders presented the summary of the results of their ESRs (PhD researchers), also including the status of each ESR’s milestone, PhD and publications. From Mixality, Prof. Thies Pfeiffer […]

Read More

Publication of the article in the journal “Medienpädagogik” about the pros and cons of learning in groups using VR- or video software

The use of full-immersive VR learning environments promotes the individual skills andprior knowledge of students. However, more specific effects on learning and concepts forintegration are not sufficiently studied yet. As part of a BMBF-funded research project, this article pursues the following question: What are the design and didactical as wellas communicative-interactive differences between full-immersive virtual […]

Read More

Learning wound treatment in full immersive Virtual Reality!

In medical and health care education, working on case studies is an important part of the training. In the research project “DiViFaG“, at the university of applied sciences Bielefeld digital interactive learning scenarios are developed that enable students to train practical skills necessary for their later profession in a virtual environment. The aim of the […]

Read More