Publication of the article in the journal “Medienpädagogik” about the pros and cons of learning in groups using VR- or video software

The use of full-immersive VR learning environments promotes the individual skills andprior knowledge of students. However, more specific effects on learning and concepts forintegration are not sufficiently studied yet. As part of a BMBF-funded research project, this article pursues the following question: What are the design and didactical as wellas communicative-interactive differences between full-immersive virtual […]

Read More

Learning wound treatment in full immersive Virtual Reality!

In medical and health care education, working on case studies is an important part of the training. In the research project “DiViFaG“, at the university of applied sciences Bielefeld digital interactive learning scenarios are developed that enable students to train practical skills necessary for their later profession in a virtual environment. The aim of the […]

Read More