Analyzing eye movements allows revealing insights into cognitive activities taking place in someone’s mind. In training contexts, this information can be used to draw conclusions about the learner’s cognitive load or expertise regarding the current learning task. In our talk “Eye Movements in VR Training: Expertise Measurement and it’s Meaning for Adaptive Chess Training” we will present a way how expertise can be measured during chess training based on eye movements and how this can be used to design an expertise-related adaptive chess training.
We are happy to announce that we will present our talk about eye movements in VR chess training at AHFE’21. The conference takes place from 25th to 29th of July and will be held virtually. Our talk will be presented in Session 165 “Usability, Applied Virtual Reality and Game Design” on the 29th between 11:00 and 12:30 (EDT).