Address

University of Applied Sciences Emden/Leer, Constantiaplatz 4, 26723 Emden, Room S110

Contact Information

Call: +49 4921 8071877

Email: carolin.hainke@hs-emden-leer.de

Carolin Hainke

Research Associate

Hochschule Emden/Leer

Carolin Hainke develops training applications in virtual reality. Her research interest is using eye-tracking technology to reveal user expertise and cognitive load to further use those insights within the applications to improve the training experience by autonomously adapting to the user’s mental states.

 

Publications

  • C. Hainke and T. Pfeiffer, “Adapting virtual trainings of applied skills to cognitive processes in medical and health care education within the divifag project,” in Delfi 2020 – die 18. fachtagung bildungstechnologien der gesellschaft für informatik e.v., Bonn, 2020, pp. 355-356.
    [BibTeX] [Abstract] [Download PDF]
    The use of virtual reality technology in education rises in popularity, especially in professions that include the training of practical skills. By offering the possibility to repeatedly practice and apply skills in controllable environments, VR training can help to improve the education process. The training simulations that are going to be developed within this project will make use of the high controllability by evaluating behavioral data as well as gaze-based data during the training process. This analysis can reveal insights in the user’s mental states and offers the opportunity of autonomous training adaption.
    @inproceedings{hainke2020adapting,
    author = {Hainke, Carolin AND Pfeiffer, Thies},
    title = {Adapting virtual trainings of applied skills to cognitive processes in medical and health care education within the DiViFaG project},
    booktitle = {DELFI 2020 – Die 18. Fachtagung Bildungstechnologien der Gesellschaft für Informatik e.V.},
    year = {2020},
    editor = {Zender, Raphael AND Ifenthaler, Dirk AND Leonhardt, Thiemo AND Schumacher, Clara} ,
    pages = { 355-356 },
    publisher = {Gesellschaft für Informatik e.V.},
    address = {Bonn},
    url = {https://dl.gi.de/bitstream/handle/20.500.12116/34184/355%20DELFI2020_paper_85.pdf?sequence=1&isAllowed=y},
    abstract = {The use of virtual reality technology in education rises in popularity, especially in professions that include the training of practical skills. By offering the possibility to repeatedly practice and apply skills in controllable environments, VR training can help to improve the education process. The training simulations that are going to be developed within this project will make use of the high controllability by evaluating behavioral data as well as gaze-based data during the training process. This analysis can reveal insights in the user’s mental states and offers the opportunity of autonomous training adaption.}
    }
  • T. Pfeiffer, C. Hainke, L. Meyer, M. Fruhner, and M. Niebling, “Virtual SkillsLab – Trainingsanwendung zur Infusionsvorbereitung (Wettbewerbssieger) ,” in Delfi workshops 2018. proceedings der pre-conference-workshops der 16. e-learning fachtagung informatik co-located with 16th e-learning conference of the german computer society (delfi 2018), frankfurt, germany, september 10, 2018, 2018.
    [BibTeX] [Abstract] [Download PDF]
    In der Ausbildung in der Pflege gibt es großen Bedarf an praktischem Training. SkillsLabs, physikalische Nachbauten von realen Arbeitsräumen an den Lehrstätten, bieten die einzigartige Möglichkeit, praktisches Wissen in direkter Nähe und in direkter Einbindung mit den Lehrenden zu erarbeiten und mit der theoretischen Ausbildung zu verzahnen. Häufig stehen jedoch die notwendigen Ressourcen (Räume, Arbeitsmittel) nicht in ausreichendem Maße zur Verfügung. Virtuelle SkillsLabs können hier den Bedarf zum Teil abdecken und eine Brücke zwischen Theorie und Praxis bilden. Im Beitrag wird eine solche Umsetzung mit verschiedenen Ausbaustufen vorgestellt.
    @inproceedings{2932685,
    abstract = {In der Ausbildung in der Pflege gibt es großen Bedarf an praktischem Training. SkillsLabs, physikalische Nachbauten von realen Arbeitsräumen an den Lehrstätten, bieten die einzigartige Möglichkeit, praktisches Wissen in direkter Nähe und in direkter Einbindung mit den Lehrenden zu erarbeiten und mit der theoretischen Ausbildung zu verzahnen. Häufig stehen jedoch die notwendigen Ressourcen (Räume, Arbeitsmittel) nicht in ausreichendem Maße zur Verfügung.
    Virtuelle SkillsLabs können hier den Bedarf zum Teil abdecken und eine Brücke zwischen Theorie und Praxis bilden. Im Beitrag wird eine solche Umsetzung mit verschiedenen Ausbaustufen vorgestellt.},
    author = {Pfeiffer, Thies and Hainke, Carolin and Meyer, Leonard and Fruhner, Maik and Niebling, Moritz},
    booktitle = {DeLFI Workshops 2018. Proceedings der Pre-Conference-Workshops der 16. E-Learning Fachtagung Informatik co-located with 16th e-Learning Conference of the German Computer Society (DeLFI 2018), Frankfurt, Germany, September 10, 2018},
    editor = {Schiffner, Daniel},
    issn = {1613-0073},
    keywords = {Virtual Skills Lab, Virtuelle Realität},
    title = {{Virtual SkillsLab - Trainingsanwendung zur Infusionsvorbereitung (Wettbewerbssieger) }},
    url = {https://pub.uni-bielefeld.de/record/2932685},
    volume = {2250},
    year = {2018},
    }

Education

  1. 2020

    Intelligent Systems (Master of Science)

    University of Bielefeld
  2. 2017

    Media Informatics and Design (Bachelor of Science)

    University of Bielefeld